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Head
-
Neck
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Shoulder
-
Back
-
Chest
-
Brawler's HarnessShirt
Brawler's HarnessShirt -
Tabard
-
Flimsy Chain BracersWrist Mail
Flimsy Chain BracersWristMail25 ArmorDurability 18 / 18
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Flax GlovesHands Cloth
Flax GlovesSoulboundHandsCloth6 ArmorDurability 14 / 14 -
Flimsy Chain BeltWaist Mail
Flimsy Chain BeltWaistMail24 ArmorDurability 16 / 16 -
Ragged Leather PantsLegs Leather
Ragged Leather PantsLegsLeather17 ArmorDurability 30 / 30 -
Brawler's BootsFeet
Brawler's BootsFeet -
Finger
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Finger
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Trinket
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Trinket
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Battleworn HammerTwo-Hand Mace
Battleworn HammerTwo-HandMace3 - 5 DamageSpeed 2.90(1.4 damage per second)Durability 25 / 25 -
Off Hand
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Ranged
General
- Health
- 104
- Mana
- 103
- Movement Speed
- 100%
Primary Attributes
- Strength
- 26
- Agility
- 20
- Stamina
- 25
- Intellect
- 19
- Spirit
- 22
Weapons
- Main Hand
- 11 - 14
- Attack Power
- 41
Modifiers
- Critical Strike
- 4.9%
- Haste
- 0.0%
- Expertise
- 0.0%
Defense
- Defense
- 9 / 15
- Dodge
- 4.6%
- Armor
- 167
000
Talents
0/0/0
Holy
0Light's Vigil
Rank 0/1
Enemy: 20 yd range
730 ManaFriendly: 40 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. The Paladin may only have one Light's Vigil active per party.
Holy Power
Rank 0/5
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
Holy Shock
Rank 0/1
Enemy: 20 yd range
160 ManaFriendly: 40 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Divine Precision
Rank 0/3
Improves your chance to hit with Holy spells by 6%.
Divine Favor
Rank 0/1
3 Mana
Instant2 min cooldown
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Purifying Power
Rank 0/2
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Illumination
Rank 0/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Voice of Truth
Rank 0/1
Instant3 min cooldown
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Unyielding Faith
Rank 0/2
Reduces the duration of Fear and Disorient effects on you by 15%.
Divine Intellect
Rank 0/5
Increases your total Intellect by 2%.
Healing Light
Rank 0/3
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Improved Seals
Rank 0/3
Increases the damage done by your Seals and Judgements by 5%.
Spiritual Focus
Rank 0/2
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Divine Strength
Rank 0/5
Increases your Strength by 2%.
Reverence
Rank 0/3
Allows 10% of your Mana regeneration to continue while casting.
Consecrated Ground
Rank 0/2
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Infusion of Light
Rank 0/2
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Protection
0Templar's Bulwark
Rank 0/1
110 Mana
Instant5 min cooldown
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Redoubt
Rank 0/5
Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
Reckoning
Rank 0/5
Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Holy Shield
Rank 0/1
150 Mana
Instant10 sec cooldown
Requires Shields
Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
One-Handed Weapon Specialization
Rank 0/3
Increases the damage you deal with one-handed melee weapons by 3%.
Toughness
Rank 0/5
Increases your armor value from items by 2%.
Sacred Duty
Rank 0/2
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Improved Hammer of Justice
Rank 0/3
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Improved Righteous Fury
Rank 0/3
While Righteous Fury is active, all damage taken is reduced by 2%.
Anticipation
Rank 0/5
Increases your Defense Skill by 4.
Guardian's Favor
Rank 0/2
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Precision
Rank 0/3
Improves your chance to hit by 1%.
Shield Specialization
Rank 0/3
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Improved Seal of Fury
Rank 0/1
When Seal of Fury's shield is fully absorbed, restore 3 Mana, increased by 15% per level the attacker is above you, up to 45%.
Swift Judgement
Rank 0/1
Instant1 min cooldown
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Iron Creed
Rank 0/5
Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Retribution
0Twist of Light
Rank 0/1
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Vengeance
Rank 0/3
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Repentance
Rank 0/1
60 Mana20 yd range
Instant1 min cooldown
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Seal of Command
Rank 0/1
65 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 46 to 51 Holy damage, 93 to 101 if the target is stunned or incapacitated.
Two-Handed Weapon Specialization
Rank 0/3
Increases the damage you deal with two-handed melee weapons by 2%.
Eye for an Eye
Rank 0/2
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Pursuit of Justice
Rank 0/2
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Sacred Arbiter
Rank 0/1
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Sanctified Judgement
Rank 0/3
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Vindication
Rank 0/3
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 2, and increase your Attack Power by 1% for 30 sec.
Conviction
Rank 0/5
Improves your chance to get a critical strike with melee attacks by 1%.
Holy Conduit
Rank 0/2
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Improved Judgement
Rank 0/2
Decreases the cooldown of your Judgement ability by 1 sec.
Benediction
Rank 0/5
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Deflection
Rank 0/5
Increases your Parry chance by 1%.
Instrument of Law
Rank 0/2
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Champion of the Light
Rank 0/3
Increases your spell damage and healing by up to 33% of your Intellect.
Legacy
No points earned yet
Professions
0Dedicated Study
Rank 0/1
25 sec cast23 hour cooldown
Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Bartering
Rank 0/2
Reduces the gold price of items from all vendors by 5%.
Master Chef
Rank 0/5
Your cooking recipes have a 10% chance to create an extra result.
Working Overtime
Rank 0/5
Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Bountiful Harvest
Rank 0/5
You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
Performance Bonus
Rank 0/3
You have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Luremaster
Rank 0/2
While fishing with a Lure active, you have a 25% chance to catch an extra fish.
Adventure
0Thrill of Adventure
Rank 0/5
You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Talented
Rank 0/5
You gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
Frequent Flier
Rank 0/1
You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Well Rested
Rank 0/5
Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Field Medicine
Rank 0/2
Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Field Guide
Rank 0/3
Reduces your cooldown on adding Camp features by 8%
High Alert
Rank 0/2
Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
Resourcefulness
0Reagent Economy
Rank 0/1
Your class abilities no longer require reagents purchaseable from vendors.
Gourmand
Rank 0/3
Increases the duration of beneficial effects from eating food by 33%.
Diplomat
Rank 0/5
Increases your reputation gains by 2%.
The Quick and the Dead
Rank 0/2
Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Permanence
Rank 0/2
Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
Reinforce
Rank 0/5
You take 8% less durability loss when you die.
For Great Honor
Rank 0/5
Increases Honor Points gained by 2%.
Skills
Weapon Skills
- Defense
9/15 - Maces
1/15 - Two-Handed Maces
10/15 - Unarmed
1/15
Languages
- Language: Gutterspeak
300/300 - Language: Orcish
300/300